First of all it’s important to make two things clear. The term universal design is hard to explain in a few sentences. In order to present a strategy document for a project leader, this term needs to be explained in a detailed way. Secondly the concept of a “design project” is also very broad. It could range from designing a type of furniture at IKEA to the development of a web site for a local car rental service. Hence, in order to come up with a strategy document one must account the fact that the term universal design is hard to understand for people without the expertise. It’s also important that such a document covers design in all kinds of projects. That being said, I would start the strategy document like this:
The concept of universal design
Universal design might be a hard concept to grasp at first. But once you get to know more about the concept you will realise that there is benefits as well. With universal design comes knowledge about various fields such as disabilities, usability, design and stigmatization. Design comes from our knowledge and experience in the form of ideas. But there is also a need to understand what we are designing and who we are designing it for. What is our target audience and is this audience going to change over time? Are we designing something that requires mobility? Could this design that we are creating be used by people that are blind or deaf? Is cognitive constraints going to be an issue for the user of this product? What is boils down to is the question; is this design usable for all users in our society? Is the design that we are working on considering physical, perceptual and cognitive impairments?
I think this is the key when it comes to the concept of universal design and this design approach. You get to question your idea and see it from a lot of different perspectives. Asking questions in the design process is a good thing. Sometimes the answer to these questions are not what we want them to be. Maybe some designs aren’t meant for all people but asking the questions in the design process will at least bring these issues up.
Universal design checklist
- Who is our target audience?
- Are this target audience going to change over time (for instance issues related to getting older)?
- Could this design be used by the elderly?
- Are we considering cognitive constraints?
- Does this design require mobility?
- Could people with a hard time seeing things or the blind use our design?
- Could people with a hard time hearing things or the deaf use our design?
- Could the user adjust our design for his/her needs? Is the product flexible?
- Could this design be used for people that are left handed?
- Or someone that have a problem with their hands?
- Is there a understandable documentation of our design included in the product?
- Is there someone that can’t use our design?
Conclusion
With time there will be a need to add more items to the checklist. Being a creative person within a design team one might come to think of more things that are important to think about. But just having a checklist and getting the team on the same page discussing these things would be an eye opener for many. Working in teams could be a huge advantage because it will give you the opportunity to test your thought and hear what others have to say. Interesting discussions about everything from disabilities to usability and universal design will lead to new questions and new ideas. Having a different perspective is something that should be valued. If there isn’t a large team to have these kinds of discussions, why not ask the user. Talk to your indented audience and find out what they want and what they think. Don’t be afraid to ask users from various kinds of backgrounds and be including and curious. Having an open mind isn’t a bad thing when it comes to new ideas and creativity. Let’s make designs that are for everybody in our society. Let’s be including. Let’s be open minded. Let’s design for everyone.